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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.


#include <string>
#include <vector>

#include "app/throb_animation.h"
#include "base/timer.h"
#include "chrome/browser/chromeos/cros/network_library.h"
#include "chrome/browser/chromeos/options/network_config_view.h"
#include "chrome/browser/chromeos/status/status_area_button.h"
#include "views/controls/menu/menu_2.h"
#include "views/controls/menu/view_menu_delegate.h"

class SkBitmap;

namespace gfx {
class Canvas;

namespace chromeos {

class StatusAreaHost;

// The network menu button in the status area.
// This class will handle getting the wifi networks and populating the menu.
// It will also handle the status icon changing and connecting to another
// wifi/cellular network.
// The network menu looks like this:
// <icon>  Ethernet
// <icon>  Wifi Network A
// <icon>  Wifi Network B
// <icon>  Wifi Network C
// <icon>  Cellular Network A
// <icon>  Cellular Network B
// <icon>  Cellular Network C
// <icon>  Other...
// --------------------------------
//         Disable Wifi
//         Disable Celluar
// --------------------------------
//         <IP Address>
//         Network settings...
// <icon> will show the strength of the wifi/cellular networks.
// The label will be BOLD if the network is currently connected.
class NetworkMenuButton : public StatusAreaButton,
                          public views::ViewMenuDelegate,
                          public menus::MenuModel,
                          public NetworkLibrary::Observer {
  explicit NetworkMenuButton(StatusAreaHost* host);
  virtual ~NetworkMenuButton();

  // menus::MenuModel implementation.
  virtual bool HasIcons() const  { return true; }
  virtual int GetItemCount() const;
  virtual menus::MenuModel::ItemType GetTypeAt(int index) const;
  virtual int GetCommandIdAt(int index) const { return index; }
  virtual string16 GetLabelAt(int index) const;
  virtual bool IsLabelDynamicAt(int index) const { return true; }
  virtual const gfx::Font* GetLabelFontAt(int index) const;
  virtual bool GetAcceleratorAt(int index,
      menus::Accelerator* accelerator) const { return false; }
  virtual bool IsItemCheckedAt(int index) const;
  virtual int GetGroupIdAt(int index) const { return 0; }
  virtual bool GetIconAt(int index, SkBitmap* icon) const;
  virtual menus::ButtonMenuItemModel* GetButtonMenuItemAt(int index) const {
    return NULL;
  virtual bool IsEnabledAt(int index) const;
  virtual menus::MenuModel* GetSubmenuModelAt(int index) const { return NULL; }
  virtual void HighlightChangedTo(int index) {}
  virtual void ActivatedAt(int index);
  virtual void MenuWillShow() {}

  // AnimationDelegate implementation.
  virtual void AnimationProgressed(const Animation* animation);

  // NetworkLibrary::Observer implementation.
  virtual void NetworkChanged(NetworkLibrary* obj);
  virtual void NetworkTraffic(NetworkLibrary* cros, int traffic_type);

  // Returns the Icon for a network strength between 0 and 100.
  // |black| is used to specify whether to return a black icon for display
  // on a light background or a white icon for display on a dark background.
  static SkBitmap IconForNetworkStrength(int strength, bool black);

  // This method will convert the |icon| bitmap to the correct size for display.
  // If the |badge| icon is not empty, it will draw that on top of the icon.
  static SkBitmap IconForDisplay(SkBitmap icon, SkBitmap badge);

  // Sets the badge icon.
  void SetBadge(const SkBitmap& badge);
  SkBitmap badge() const { return badge_; }

  // StatusAreaButton implementation.
  virtual void DrawPressed(gfx::Canvas* canvas);
  virtual void DrawIcon(gfx::Canvas* canvas);

  enum MenuItemFlags {
    FLAG_DISABLED          = 1 << 0,
    FLAG_TOGGLE_ETHERNET   = 1 << 1,
    FLAG_TOGGLE_WIFI       = 1 << 2,
    FLAG_TOGGLE_CELLULAR   = 1 << 3,
    FLAG_TOGGLE_OFFLINE    = 1 << 4,
    FLAG_ASSOCIATED        = 1 << 5,
    FLAG_ETHERNET          = 1 << 6,
    FLAG_WIFI              = 1 << 7,
    FLAG_CELLULAR          = 1 << 8,
    FLAG_OPTIONS           = 1 << 9,
    FLAG_OTHER_NETWORK     = 1 << 10,

  struct MenuItem {
        : type(menus::MenuModel::TYPE_SEPARATOR),
          flags(0) {}
    MenuItem(menus::MenuModel::ItemType type, string16 label, SkBitmap icon,
             const std::string& wireless_path, int flags)
        : type(type),
          flags(flags) {}

    menus::MenuModel::ItemType type;
    string16 label;
    SkBitmap icon;
    std::string wireless_path;
    int flags;
  typedef std::vector<MenuItem> MenuItemVector;

  // views::ViewMenuDelegate implementation.
  virtual void RunMenu(views::View* source, const gfx::Point& pt);

  // Called by RunMenu to initialize our list of menu items.
  void InitMenuItems();

  // Set to true if we are currently refreshing the menu.
  bool refreshing_menu_;

  // The number of wifi strength images.
  static const int kNumWifiImages;

  // Our menu items.
  MenuItemVector menu_items_;

  // The status area host,
  StatusAreaHost* host_;

  // The network menu.
  views::Menu2 network_menu_;

  // A badge icon displayed on top of the icon.
  SkBitmap badge_;

  // The throb animation that does the wifi connecting animation.
  ThrobAnimation animation_connecting_;

  // The duration of the icon throbbing in milliseconds.
  static const int kThrobDuration;


}  // namespace chromeos


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