Logo Search packages:      
Sourcecode: chromium-browser version File versions  Download package


// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// A device data provider provides data from the device that is used by a
// NetworkLocationProvider to obtain a position fix. This data may be either
// cell radio data or wifi data. For a given type of data, we use a singleton
// instance of the device data provider, which is used by multiple
// NetworkLocationProvider objects.
// This file providers DeviceDataProvider, which provides static methods to
// access the singleton instance. The singleton instance uses a private
// implementation to abstract across platforms and also to allow mock providers
// to be used for testing.
// This file also provides DeviceDataProviderImplBase, a base class which
// provides commom functionality for the private implementations.
// This file also declares the data structures used to represent cell radio data
// and wifi data.


#include <algorithm>
#include <functional>
#include <set>
#include <string>
#include <vector>

#include "base/basictypes.h"
#include "base/message_loop.h"
#include "base/non_thread_safe.h"
#include "base/string16.h"
#include "base/string_util.h"
#include "base/scoped_ptr.h"
#include "base/task.h"

// The following data structures are used to store cell radio data and wifi
// data. See the Geolocation API design document at
// http://code.google.com/p/google-gears/wiki/LocationAPI for a more complete
// description.
// For all integer fields, we use kint32min to represent unknown values.

// Cell radio data relating to a single cell tower.
struct CellData {
      : cell_id(kint32min),
        timing_advance(kint32min) {}
  bool Matches(const CellData &other) const {
    // Ignore radio_signal_strength when matching.
    return cell_id == other.cell_id &&
           location_area_code == other.location_area_code &&
           mobile_network_code == other.mobile_network_code &&
           mobile_country_code == other.mobile_country_code &&
           timing_advance == other.timing_advance;

  int cell_id;                // Unique identifier of the cell
  int location_area_code;     // For current location area
  int mobile_network_code;    // For current cell
  int mobile_country_code;    // For current cell
  int radio_signal_strength;  // Measured in dBm.
  int timing_advance;         // Timing advance representing the distance from
                              // the cell tower. Each unit is roughly 550
                              // meters.

static bool CellDataMatches(const CellData &data1, const CellData &data2) {
  return data1.Matches(data2);

enum RadioType {

// All data for the cell radio.
struct RadioData {
      : home_mobile_network_code(kint32min),
        radio_type(RADIO_TYPE_UNKNOWN) {}
  bool Matches(const RadioData &other) const {
    if (cell_data.size() != other.cell_data.size()) {
      return false;
    if (!std::equal(cell_data.begin(), cell_data.end(), other.cell_data.begin(),
                    CellDataMatches)) {
      return false;
    return device_id == other.device_id &&
           home_mobile_network_code == other.home_mobile_network_code &&
           home_mobile_country_code == other.home_mobile_country_code &&
           radio_type == other.radio_type &&
           carrier == other.carrier;
  // Determines whether a new set of radio data differs significantly from this.
  bool DiffersSignificantly(const RadioData &other) const {
    // This is required by MockDeviceDataProviderImpl.
    // TODO(steveblock): Implement properly.
    return !Matches(other);

  string16 device_id;
  std::vector<CellData> cell_data;
  int home_mobile_network_code;  // For the device's home network.
  int home_mobile_country_code;  // For the device's home network.
  RadioType radio_type;          // Mobile radio type.
  string16 carrier;         // Carrier name.

// Wifi data relating to a single access point.
struct AccessPointData {
      : radio_signal_strength(kint32min),
        signal_to_noise(kint32min) {}
  // MAC address, formatted as per MacAddressAsString16.
  string16 mac_address;
  int radio_signal_strength;  // Measured in dBm
  int channel;
  int signal_to_noise;  // Ratio in dB
  string16 ssid;   // Network identifier

// This is to allow AccessPointData to be used in std::set. We order
// lexicographically by MAC address.
struct AccessPointDataLess : public std::less<AccessPointData> {
  bool operator()(const AccessPointData& data1,
                  const AccessPointData& data2) const {
    return data1.mac_address < data2.mac_address;

// All data for wifi.
struct WifiData {
  // Determines whether a new set of WiFi data differs significantly from this.
  bool DiffersSignificantly(const WifiData& other) const {
    // More than 4 or 50% of access points added or removed is significant.
    static const size_t kMinChangedAccessPoints = 4;
    const size_t min_ap_count =
        std::min(access_point_data.size(), other.access_point_data.size());
    const size_t max_ap_count =
        std::max(access_point_data.size(), other.access_point_data.size());
    const size_t difference_threadhold = std::min(kMinChangedAccessPoints,
                                                  min_ap_count / 2);
    if (max_ap_count > min_ap_count + difference_threadhold)
      return true;
    // Compute size of interesction of old and new sets.
    size_t num_common = 0;
    for (AccessPointDataSet::const_iterator iter = access_point_data.begin();
         iter != access_point_data.end();
         iter++) {
      if (other.access_point_data.find(*iter) !=
          other.access_point_data.end()) {
    DCHECK(num_common <= min_ap_count);

    // Test how many have changed.
    return max_ap_count > num_common + difference_threadhold;

  // Store access points as a set, sorted by MAC address. This allows quick
  // comparison of sets for detecting changes and for caching.
  typedef std::set<AccessPointData, AccessPointDataLess> AccessPointDataSet;
  AccessPointDataSet access_point_data;

template<typename DataType>
class DeviceDataProvider;

// This class just exists to work-around MSVC2005 not being able to have a
// template class implement RefCountedThreadSafe
class DeviceDataProviderImplBaseHack
    : public base::RefCountedThreadSafe<DeviceDataProviderImplBaseHack> {
  friend class base::RefCountedThreadSafe<DeviceDataProviderImplBaseHack>;
  virtual ~DeviceDataProviderImplBaseHack() {}

// See class DeviceDataProvider for the public client API.
// DeviceDataProvider uses containment to hide platform-specific implementation
// details from common code. This class provides common functionality for these
// contained implementation classes. This is a modified pimpl pattern: this
// class needs to be in the public header due to use of templating.
template<typename DataType>
class DeviceDataProviderImplBase : public DeviceDataProviderImplBaseHack {
      : container_(NULL), client_loop_(MessageLoop::current()) {

  virtual bool StartDataProvider() = 0;
  virtual void StopDataProvider() = 0;
  virtual bool GetData(DataType* data) = 0;

  // Sets the container of this class, which is of type DeviceDataProvider.
  // This is required to pass as a parameter when making the callback to
  // listeners.
  void SetContainer(DeviceDataProvider<DataType>* container) {
    container_ = container;

  typedef typename DeviceDataProvider<DataType>::ListenerInterface
  void AddListener(ListenerInterface* listener) {
  bool RemoveListener(ListenerInterface* listener) {
    return listeners_.erase(listener) == 1;

  bool has_listeners() const {
    return !listeners_.empty();

  virtual ~DeviceDataProviderImplBase() {

  // Calls DeviceDataUpdateAvailable() on all registered listeners.
  typedef std::set<ListenerInterface*> ListenersSet;
  void NotifyListeners() {
    // Always make the nitofy callback via a posted task, se we can unwind
    // callstack here and make callback without causing client re-entrancy.
    client_loop_->PostTask(FROM_HERE, NewRunnableMethod(this,

  bool CalledOnClientThread() const {
    return MessageLoop::current() == this->client_loop_;

  void NotifyListenersInClientLoop() {
    // It's possible that all the listeners (and the container) went away
    // whilst this task was pending. This is fine; the loop will be a no-op.
    typename ListenersSet::const_iterator iter = listeners_.begin();
    while (iter != listeners_.end()) {
      ListenerInterface* listener = *iter;
      ++iter;  // Advance iter before callback, in case listener unregisters.

  DeviceDataProvider<DataType>* container_;

  // Reference to the client's message loop, all callbacks and access to
  // the listeners_ member should happen in this context.
  MessageLoop* client_loop_;

  ListenersSet listeners_;


typedef DeviceDataProviderImplBase<RadioData> RadioDataProviderImplBase;
typedef DeviceDataProviderImplBase<WifiData> WifiDataProviderImplBase;

// A device data provider
// We use a singleton instance of this class which is shared by multiple network
// location providers. These location providers access the instance through the
// Register and Unregister methods.
template<typename DataType>
class DeviceDataProvider : public NonThreadSafe {
  // Interface to be implemented by listeners to a device data provider.
  class ListenerInterface {
    // Will be called in the context of the thread that called Register().
    virtual void DeviceDataUpdateAvailable(
        DeviceDataProvider<DataType>* provider) = 0;
    virtual ~ListenerInterface() {}

  // Sets the factory function which will be used by Register to create the
  // implementation used by the singleton instance. This factory approach is
  // used to abastract accross both platform-specific implementation and to
  // inject mock implementations for testing.
  typedef DeviceDataProviderImplBase<DataType>* (*ImplFactoryFunction)(void);
  static void SetFactory(ImplFactoryFunction factory_function_in) {
    factory_function_ = factory_function_in;

  static void ResetFactory() {
    factory_function_ = DefaultFactoryFunction;

  // Adds a listener, which will be called back with DeviceDataUpdateAvailable
  // whenever new data is available. Returns the singleton instance.
  static DeviceDataProvider* Register(ListenerInterface* listener) {
    if (!instance_) {
      instance_ = new DeviceDataProvider();
    // Start the provider after adding the listener, to avoid any race in
    // it receiving an early callback.
    bool started = instance_->StartDataProvider();
    return instance_;

  // Removes a listener. If this is the last listener, deletes the singleton
  // instance. Return value indicates success.
  static bool Unregister(ListenerInterface* listener) {
    if (!instance_->RemoveListener(listener)) {
      return false;
    if (!instance_->has_listeners()) {
      // Must stop the provider (and any implementation threads) before
      // destroying to avoid any race conditions in access to the provider in
      // the destructor chain.
      delete instance_;
      instance_ = NULL;
    return true;

  // Provides whatever data the provider has, which may be nothing. Return
  // value indicates whether this is all the data the provider could ever
  // obtain.
  bool GetData(DataType* data) {
    return impl_->GetData(data);

  // Private constructor and destructor, callers access singleton through
  // Register and Unregister.
  DeviceDataProvider() {
    impl_ = (*factory_function_)();
  virtual ~DeviceDataProvider() {

  void AddListener(ListenerInterface* listener) {

  bool RemoveListener(ListenerInterface* listener) {
    return impl_->RemoveListener(listener);

  bool has_listeners() const {
    return impl_->has_listeners();

  bool StartDataProvider() {
    return impl_->StartDataProvider();

  void StopDataProvider() {

  static DeviceDataProviderImplBase<DataType>* DefaultFactoryFunction();

  // The singleton-like instance of this class. (Not 'true' singleton, as it
  // may go through multiple create/destroy/create cycles per process instance,
  // e.g. when under test).
  static DeviceDataProvider* instance_;

  // The factory function used to create the singleton instance.
  static ImplFactoryFunction factory_function_;

  // The internal implementation.
  scoped_refptr<DeviceDataProviderImplBase<DataType> > impl_;


// static
template<typename DataType>
DeviceDataProvider<DataType>* DeviceDataProvider<DataType>::instance_ = NULL;

// static
template<typename DataType>
typename DeviceDataProvider<DataType>::ImplFactoryFunction
    DeviceDataProvider<DataType>::factory_function_ = DefaultFactoryFunction;

typedef DeviceDataProvider<RadioData> RadioDataProvider;
typedef DeviceDataProvider<WifiData> WifiDataProvider;


Generated by  Doxygen 1.6.0   Back to index