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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.


#include "views/view.h"

// This class provides keyboard access to any view that extends it by intiating
// ALT+SHIFT+T. And once you press TAB or SHIFT-TAB, it will traverse all the
// toolbars within Chrome. Child views are traversed in the order they were
// added.

class AccessibleToolbarView : public views::View {
  virtual ~AccessibleToolbarView();

  // Initiate the traversal on the toolbar. The last focused view is stored in
  // the ViewStorage with the corresponding |view_storage_id|.
  void InitiateTraversal(int view_storage_id);

  // Overridden from views::View:
  virtual void DidGainFocus();
  virtual void WillLoseFocus();
  virtual bool OnKeyPressed(const views::KeyEvent& e);
  virtual bool OnKeyReleased(const views::KeyEvent& e);
  virtual bool SkipDefaultKeyEventProcessing(const views::KeyEvent& e);
  virtual void ShowContextMenu(const gfx::Point& p, bool is_mouse_gesture);
  virtual void RequestFocus();
  virtual bool GetAccessibleRole(AccessibilityTypes::Role* role);
  virtual void ViewHierarchyChanged(bool is_add, View* parent, View* child);
  virtual View* GetAccFocusedChildView() { return selected_focused_view_; }

  // Returns the next accessible view on the toolbar, starting from the given
  // |view_index|. |forward| when true means it will navigate from left to right
  // and vice versa when false. If |view_index| is -1 the first accessible child
  // is returned.
  views::View* GetNextAccessibleView(int view_index, bool forward);

  // Invoked from GetNextAccessibleViewIndex to determine if |view| can be
  // traversed to. Default implementation returns true, override to return false
  // for views you don't want reachable.
  virtual bool IsAccessibleViewTraversable(views::View* view);

  // Sets the focus to the currently |acc_focused_view_| view.
  void SetFocusToAccessibleView();

  // Retrieve the focused view from the storage so we can request focus back
  // to it. If |focus_view| is null, we place focus on the default view.
  // |selected_focused_view_| doesn't need to reset here since it will be
  // dealt within the WillLoseFocus method.
  void SetFocusToLastFocusedView();

  // Storage of strings needed for accessibility.
  std::wstring accessible_name_;

  // Selected child view currently having accessibility focus.
  views::View* selected_focused_view_;

  // Last focused view that issued this traversal.
  int last_focused_view_storage_id_;



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