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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.


#include <string>
#include <vector>

#include "chrome/browser/dom_ui/dom_ui.h"
#include "chrome/common/property_bag.h"
#include "googleurl/src/gurl.h"

namespace gfx {
class Size;

// Implement this class to receive notifications.
class HtmlDialogUIDelegate {
  // Returns true if the contents needs to be run in a modal dialog.
  virtual bool IsDialogModal() const = 0;

  // Returns the title of the dialog.
  virtual std::wstring GetDialogTitle() const = 0;

  // Get the HTML file path for the content to load in the dialog.
  virtual GURL GetDialogContentURL() const = 0;

  // Get DOMMessageHandler objects to handle messages from the HTML/JS page.
  // The handlers are used to send and receive messages from the page while it
  // is still open.  Ownership of each handler is taken over by the DOMUI
  // hosting the page.
  virtual void GetDOMMessageHandlers(
      std::vector<DOMMessageHandler*>* handlers) const = 0;

  // Get the size of the dialog.
  virtual void GetDialogSize(gfx::Size* size) const = 0;

  // Gets the JSON string input to use when showing the dialog.
  virtual std::string GetDialogArgs() const = 0;

  // A callback to notify the delegate that the dialog closed.
  virtual void OnDialogClosed(const std::string& json_retval) = 0;

  ~HtmlDialogUIDelegate() {}

// Displays file URL contents inside a modal HTML dialog.
// This application really should not use TabContents + DOMUI. It should instead
// just embed a RenderView in a dialog and be done with it.
// Before loading a URL corresponding to this DOMUI, the caller should set its
// delegate as a property on the TabContents. This DOMUI will pick it up from
// there and call it back. This is a bit of a hack to allow the dialog to pass
// its delegate to the DOM UI without having nasty accessors on the TabContents.
// The correct design using RVH directly would avoid all of this.
class HtmlDialogUI : public DOMUI {
  struct HtmlDialogParams {
    // The URL for the content that will be loaded in the dialog.
    GURL url;
    // Width of the dialog.
    int width;
    // Height of the dialog.
    int height;
    // The JSON input to pass to the dialog when showing it.
    std::string json_input;

  // When created, the property should already be set on the TabContents.
  explicit HtmlDialogUI(TabContents* tab_contents);
  virtual ~HtmlDialogUI();

  // Returns the PropertyBag accessor object used to write the delegate pointer
  // into the TabContents (see class-level comment above).
  static PropertyAccessor<HtmlDialogUIDelegate*>& GetPropertyAccessor();

  // DOMUI overrides.
  virtual void RenderViewCreated(RenderViewHost* render_view_host);

  // JS message handler.
  void OnDialogClosed(const Value* content);



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